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Bomberman

3D game created with a custom game engine

Game engine developer, game developer
4 weeks

Project Details

Bomberman is my take on Epitech's second-year "Indie Studio" project. As a team of 6, we built a game engine using an ECS architecture and the Raylib graphics library, then used it to create a 3D Bomberman-style game.

Game design

The game is set in a child's room, fully modeled in 3D. The camera transitions between different elements to navigate menus and the game scene.

In both solo and multiplayer modes, players drop bombs to eliminate opponents and be the last one standing. Destroying walls reveals power-ups like increased speed, extended range and extra bombs.

Bomberman game intro

Let's work together

Got an idea? A challenge?
Let's talk.

nthn.lemale@gmail.com →